Job Description
What you'll do
- Create high quality in-game visual effects and particle systems.
- Create and tweak real-time shaders.
- Master the editor’s tools and pipelines for VFX creation and optimization.
- Work with designers, artists, and programmers in order to achieve aesthetic excellence.
- Create and optimize particle effects including natural phenomena such as rain or wind, fog, explosions, destruction, smoke, and fire.
- Follow concept art, story boards, written descriptions, and scripts to prototype and implement FX in game.
- Work within the performance limitations and set tech budgets.
Qualifications
What you'll bring
- Professional experience as a VFX Artist preferably working on AAA PC / console titles.
- Demonstrable experience in AAA videogames or similar real time projects on the same role / position.
- Experience with real-time / game engines such as Unreal or Unity.
- Experience with particle systems and geometry based visual effects.
- Strong image creation and edition skills.
- Exceptional communication, interpersonal, and presentation skills.
- Fluency with English is a must.
- Easy to understand and communicate in technical language.
- Critical thinking, curiosity, resourcefulness, and plenty of flexibility
- Problem-solving and open mind as well as autonomous and proactive attitude.
- Passion for videogames